My Computer Science Projects
The Purdue Party Game
January 2024 - May 2024
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Served as the development team leader (Scrum Master) for a local multiplayer party-style video game in the Gamemaker Engine that was themed after Purdue's campus and traditions
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Worked as a development team to devise the premise, maps, minigames, scoring system, and other functionalities
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Designed computer controlled players that could intelligently play the maze and Frogger-style minigames, with the computer players performing better when set to higher difficulty levels
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Implemented a button-bash racing game in which players must alternate between two active buttons in order to progress their train
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Designed sprites and animations that were visually appealing and fit with the retro 8-bit style of the game
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Custom Bash Shell
​February 2024 - April 2024
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Developed a command-line operating system shell using Lex, Yacc, and C++
Implemented functionality to support environment variables, wildcarding, and subshells using regex expression matching and pipes

Real vs. Fake News using AI
June 2020 - July 2020
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Collaborated on an artificial intelligence classification system that leverages Support Vector Machines in Python in order to create a model that determines if a news headline is from a real or fake news article
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Documented methods and results in a scientific paper format, research poster, demonstration video, and custom website created to showcase all project materials
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Check out the project here
